Crackdown 3 destruction restricted to multiplayer

Gamespot captured quotes from creative director Dave Jones from Reagent Games in an interview he had with IGN, where he explained what the limitations were on the destruction in Crackdown 3, saying… Single player would have some but it would be more about traversing the environment and garnering collectibles.

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This week’s Crackdown 3 showing at gamescom had me recalling fond memories of the multiplayer in Red Faction: Guerrilla. “Can’t wait for you to jump into MP in summer ’16 – will share more on full game’s release soon”. The multiplayer is a whole new way to play Crackdown. We’ll find out more in the coming months what exactly Microsoft and Regent have planned. They just will not be on the same massive scale as the multiplayer.

“You can’t [destroy buildings in single-player] and in some respects that goes against the grain of what Crackdown is”. Multiplayer, though, will be a completely different experience, and this even includes the playable map; another interesting tidbit is that Sumo DIgital is helping with the game’s development. Crackdown 3 expands on that fact by further adding destruction at the very least; just to see how far the player would go to destroy the city. If you’re still a bit sad about this news, rest assured that everyone who’s checking Crackdown 3 at Gamescom 2015 is speaking highly of the multiplayer destruction – you can check out why in the video presentation we’ve embedded below.

What did you guys think of the first gameplay from Crackdown 3?

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Specifics regarding the title’s multiplayer aspect are now unknown, but Jones has said fans can expect more than “a simple deathmatch” from the experience. However, Mr. Jones has trimmed down the release timing to be somewhere in the summer of 2016. He also detailed that the game takes place in an all-new city, and features more customisation options, including the ability to play as a female agent.

How Crackdown 3 uses the cloud to make whole cities destructible