Speaking at EGX, an Ubisoft developer explained that players will have the opportunity to experience all the maps, playing as the various operators, against AI if they decide to play in single player.
The best Ubisoft will offer for a single-player experience is the ability of players to fully customise matches against AI opponents.
Instead, the tactical shooter’s focus will be on its multiplayer mode, though Mitchell adds that Siege will have training missions and AI enemies for anyone who wants to play offline.
Game experts and fans alike are somewhat expecting the decision since the multiplayer-only, first person shooting type of game has been dominating the scene so it wasn’t really a surprise to see Rainbow Six Siege to go in the same direction. As mentioned by Polygon, games such as “Star Wars: Battlefront”, “Call of Duty: Black Ops 3” will have no campaign while “Titanfall” had no campaign at all. Now, it has been confirmed that players not interested in the game’s online component will be stuck with what is essentially a training ground, and nothing more. “You’re still gaining stars, renown points, and new operatives”. The reason for this is due to problems with the game’s technical test, with some players unable to connect to matches.
“The GOOD news is that for those who have received their access, the experience has been trending positively!”
Rainbow Six: Siege releases on PC, PlayStation 4 and Xbox One on 1 December. There are still a few issues to work out, of course, and we will continue to do that over the course of the beta. Although the Beta was launched earlier this week, Ubisoft has already extended the beta until October 1, 2015, which as cited by the report might be for additional hype and further testing.